By request of the current main developer of bmesh , Joseph Eager (Joeedh) , i have made my first demo video of Bmesh
now i have been following development of this for a very long time i have even ported the mesh primitives to it a long time ago ( code is incompatible now so don't ask)
i am extremely impressed with how far it has gone and it evolution of that time :)
so any here it is
http://mfoxdogg.com/Bmesh_tour_1.ogg
whats covered:
-new feature rich extrude
-Dissolve (vert/edge/face)
-New feature rich subdivide
-maintenance of edge data (UV's, Vcolours)
-Rotate Edge
-How it behaves with modifiers
Thanks to Dread knight here it is on vimeo
Friday, September 4, 2009
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4 comments:
Hello, thank you for the Bmesh tour.
I'm watching it right now.
Cheers!
And here's the vimeo link http://vimeo.com/6430167
that was really informative, and i agre. let's donate to get this project done as soon as possible. Im gonna donate once again.
Y is a good key, as it is Split in most other contexts. Effectively you are splitting the polygon into two by creating the edge. Very nice.
(but you should edit out the burp).
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