Hi all, it been a while.
recently Rigify, the automated rigging system was revamped and was recently commited to svn i was going to do a little demo then i realised that i havn't covered Addons much so i decided to do some vids related to the available addons.
in these videos i use addons from the contib branch of the bf-extensions svn tree, get them using the following command.
svn checkout https://svn.blender.org/svnroot/bf-extensions/contrib bf_blender_extensions
(or equivilant)
General overview of the smaller addons : http://mfoxdogg.com/25tours/addons/addons_overview.mp4
Mesh Tools addons : http://mfoxdogg.com/25tours/addons/addons_meshtools.mp4
Finally, Rigify : http://mfoxdogg.com/25tours/addons/addons_rigify.mp4
Hope you all enjoy them and dive in yourselves to try out the magic of 2.5's py API and really push the addons and the API :D
See Ya's Next time
3 comments:
you can symlink the addons from the contrib repository without replacing the trunk or installed ones like so:
ln -s /path/to/contrib/py/scripts/addons ~/.blender/2.55/scripts/addons_contrib
now if you make 'scripts' a link to the trunk.. you'll always have all your addons updated with svn :)
-lmg
Thanks for the videos :)
hm, embarassing. my curve script didn't work.
Bur unfortunately repeating the steps you did didn't reveal any errors on my end. here it did work. maybe one of those random things.
like Img said for the svn thing. but additionaly you could put them in your userscriptdir and update from svn into that one.
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